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The ascent crossplay
The ascent crossplay








the ascent crossplay

the ascent crossplay

Fixes to situations in Coop where the Host leaving the game could cause the Client to lose progress.Introduced a new system to circumvent situations where save files could become corrupted.Fixed some issues around cross Platform hotjoining where Clients had trouble connecting to the Host.Fixed some Weapon replication issues in Online Coop.Fixed issues where Area loading is slower for the Client joining the game after the Host is using the Taxi.Fixed an issue where sometimes it takes too long to return to the Main Menu after gameplay.Fixed an issue where in certain circumstances a black screen would appear at the end of Mission 12.Numerous other crash-fixes have been made to improve the stability of both local and online Coop, including fixes when disconnecting controllers, issues when 3 Players start a new game, and fixes when the internet connection becomes unstable.Local Coop fixes where Player 1 and Player 2 have controller focus issues on certain menus.(some other instances remain, we are working hard to resolve these for the next update).

the ascent crossplay

Numerous instances of ‘one time’ crashes have been fixed in both Single Player & Coop on ALL Platforms.Ray Tracing is now available to Players on the Windows Store.Note to Players: on first running of the update, there will be a 20-25 second ‘stall’ on loading to Main Menu to allow some caching to happen before you play.Fixes to improve performance in DX12, also with Ray Tracing.

#THE ASCENT CROSSPLAY PATCH#

Here’s the full patch notes: Performance (PC Steam & Win10 only)










The ascent crossplay