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NESTOPIA PALETTE SOFTWARE
I couldn't get any sort of voiceover or subtitles, and the video quality was as high as the software would allow. I tested this on the original ROM and it also has this problem. With the condition the breakpoint never breaks, and not having the condition still gets it stuck on the same values every time, not going anywhere after A becomes 88. However, besides that things remain unchanged. This also solved the breakpoint getting PPU_Data results. When taking screenshots with KEGA Fusion, instead of cropping 8 pixels on the top and the bottom, crop 16 pixels.I've updated the emulator, and the condition works now.
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KEGA Fusion takes screenshots of games using the interlaced video mode with 480 pixels, and Gens/GS takes screenshots with 224 or 240 pixels. There is an interlaced video mode in the SEGA Mega Drive/Genesis that doubles the vertical resolution from 224 pixels to 448 pixels (PAL games can also double the vertical resolution from 240 pixels to 480 pixels), but every emulator has its way of handling the interlaced video mode. (Gens/GS II always takes screenshots with the proper brightness) and press Shift+Backspace to take a screenshot in the Gens/GS installation directory.
NESTOPIA PALETTE FULL
Gens/GS: Change Color Scale to Full in Graphics > Color Adjust., disable Show SegaCD LEDs in Options > General Options.Note that the screenshots are BMP files, which must be converted to PNG before being uploaded here.
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Note that KEGA Fusion always creates a 240-pixel tall image, so crop 8 pixels on the top and the bottom of the image if unused.> Extras and press Shift+F12 to take a screenshot on the KEGA Fusion installation directory. KEGA Fusion: Enable Brighten in Video, change File Format to BMP unc and Output Stage to Raw in Options > Set Config.Screenshots are most of the time 320×224, but they may also be 256×224. SEGA Mega Drive/Genesis, Mega-CD/SEGA CD, 32X ZSNES should not be used because the last line on the bottom is always cut off. Just press F12 to take a screenshot on the Snes9X installation directory in a folder called Screenshots. Snes9X: Screenshots are always taken with the proper resolution.Nestopia, on the other hand, uses accurate color emulation and should be used for screenshots of VS System games. FCEUX must NOT be used to take screenshots of VS System games, since its built-in palettes are very outdated and do not match the real colors. There is an arcade version of the NES/Famicom called the VS System, but every machine uses its own palette. Now press F12 to save a screenshot in the FCEUX installation directory in a folder called snaps. and in Drawing Area change NTSC to 0 and 239, respectively. FCEUX: Go to Config > Palette., enable Use Custom Palette, click Load Palette., go to the FCEUX installation directory, enter the palettes folder, select nestopia_yuv.pal, go to Config > Video.and press Alt+E to save a screenshot on the Nestopia installation directory in a folder called screenshots. Nestopia: Change Palette to YUV in Options > Video.Many emulators by default incorrectly display the NES as 256×224 on NTSC, but this is NOT the native resolution of the NES in NTSC! Also some emulators use a incorrect color palette by default, so we'll fix that: Screenshots MUST be 256×240, regardless of region. 3 SEGA Mega Drive/Genesis, Mega-CD/SEGA CD, 32X.
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